Medieval Voxel Assets is my first Assets package, available to everyone for FREE.
It currently has 52 pieces to make medieval environments, where you can find from walls and towers, to houses and small simple stores. If the package receives a good acceptance, I will make an update with the destroyed structures and another one with another color for the structures.
The archive contains .obj files with their .mtl and textures, as well as .glb files allowing you to import the assets into your Unity, Unreal Engine and even GODOT projects.
You can use these Assets for both personal and commercial use :3
The Assets are created with MaxicaVoxel, but don't worry, I have taken the time to optimize the mesh of each object :D.
Enjoy the assets and if there is any problem with any design or texture don't hesitate to inform me to solve it soon.
If you liked the Assets take your time to visit my Ko-Fi page in case you want to support me and bring soon more Assets completely free. I would appreciate it very much n.n
Installation and usage
Extract the .rar file
Inside the folder you will find two folders, one called GTLF and OBJ_OP.
If you use Godot use the Assets found in the GTLF folder.
If you use Unity or Unreal use the Assets in the OBJ_OP folder.
To add them to your projects just drag the folder you need to the engine's file system and you're done.
Note: In Unreal Engine when adding the files to the engine file system, in the import options, go to the Transform section, in the "Import Rotation" option in the first value put "90" and in the Import Uniform Scale option put "20" and start importing.