Hello everyone and welcome to this course which has 4 different complete courses in 1. With more than 28 hours of content We will go over creating 4 different props completely from start to finish.
What you will get:
- 4 Complete Courses!
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108 FHD videos with over 38+ hours of content
- All the resources files required to complete the course including the Models, Unreal Projects, Substance Painter Files, Textures, Alphas
SOFTWARES USED - (BLENDER, Substance Painter, Unreal Engine 5):
We will go over the complete pipeline of creating a high-quality realistic environment, starting with modelling all the assets in blender, texturing in Substance Painter and finally level design and composition in Unreal Engine 5.
This bundle has 4 different complete courses that are Creating a Kitchen Environment, Creating a Japanese Shrine, Creating a Street Environment and Creating a Moroccan Riad. This bundle will help you improve your 3D Environment Art skills massively as we go through each step together and learn many different techniques.
After finishing the courses, you would easily be able to create the renders shown in the trailer and also create high quality environments of your own.
This course has over 38 hours of content! (All the videos have audio commentary)
We will go over each and every step in this course together and nothing will be skipped. None of the courses have any kind of timelapse so that you can follow every step easily.
We will start by gathering some reference images to gain some initial ideas and the mood for our scene. We will arrange these reference images in a free program called Pure Ref. After this we will move on to Blender and start modelling our main assets. We will start by modelling the main buildings in our scene and after we are done with them, we will also create a bunch of different props to detail our scene even more, the entire process of modelling will be covered in Blender only.
After we have modeled all our main assets, we will export them to Substance Painter to start the texturing process. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.
After this we will import all our models and textures into Unreal Engine and setup the scene over there. The next step would be to setup our lighting and create a mood and atmosphere for our scene. We will make use of the new features of Unreal Engine such as Lumen to get realistic lighting for our scene, next we will set up a post-Processing volume to further enhance the visuals of our scene.
Then we will spend some more time creating a lot of small props to further detail the scene even more. We will end this course by adding a couple of props from Quixel Megascans to give the environment a finishing touch, setting up different camera angles and taking high resolution screenshots for our portfolio.
So, I hope to see you there in the course, thank you.
This bundle is for everyone who has a basic understanding of Blender, Substance Painter, Unreal Engine 5 and wants to upgrade their skills