A Trim Sheet pack for quick adding detail on your Sci-fi creation!
Perfect to quickly detail your 3D work. You can easily create different variations of textures with the ID Map for infinite texture variation.
360 Video: https://www.youtube.com/watch?v=phjsaA8LjZY
In this pack:
- All 4k Textures maps
Non-textured Trim Sheet
(Ao, Normal, Curvature, Height, ID)
Textured Trim Sheet
(Base color, Ao, Roughness, Metallic, Normal, Height, ID, Curvature)
- Decal Machine Trim Sheet pack
39 pre-cut Trim Sheets
- Blend file with trim sheet presentation
What are trim sheets?
Put simply, trim sheets are extremely detailed textures.
In more advanced terms, instead of having to model in intricate details manually onto your objects, which can be time-consuming and heavy in terms of polycount, you can create a trim sheet with these details and unwrap the texture over the model.
The benefit is that there is no additional poly count on your scene (since it is an unwrapped texture), and you have a completely reusable set of details for any of your projects.
Where and how can I use them?
Trim sheets can be used on every 3D software or Game engine like Blender, Maya, Unreal…
You just need to connect the different texture maps into the Principled BSDF node like any PBR material creation.
If you have Decal Machine, use the N-DecalMachineTrimSheet1.zip file, extract, copy, and paste the toe folders titled "N Trim 1" and "N Trim 1 SP" into your decal machine Trims folder. By default, this is at the following file path: Users/Your PC/AppData/Roaming/Blender Foundation/Blender/BlenderVersion/scripts/addons/DecalMachine/assets/Trims
Refresh Decal machine library in blender preferences
To learn how to use Decal Machine to its full potential visit Machin3’s Youtube channel: https://www.youtube.com/channel/UC4yaFzFDILd2yAqOWRuLOvA
You can also get decal machine on gumroad.
You are free to use it in any commercial and personal work, reselling is not allowed, for obvious reasons.
Name a fair price:$