Learn how to build believeable, gritty hard surface textures inside of Substance Designer!
This package contains a production ready, custimizable .sbsar file along with fully exported texture sets as well as a full substance graph in .sbs format.
- Explore the .sbs graph to learn about the setup and build upon the advanced generation methods for your own projects.
- Many comments and a clean layout allow for easy understanding of the core concepts.
- Multiple subgraphs keep the graph clean and can be reused in other projects.
- Enjoy additional content! Pattern.sbs contains 18 different patterns you might find useful. Including a really fantastic "Fractal Perlin Noise" pattern.
It features complex techniques for creating believable dust, grime and scratches over the whole surface. Additionally a few tool graphs are included that you will be able to reuse on other projects.
If you have any questions, or discover any bugs, join the visionvortex Discord and let me know!
SBS and SBSAR Files were made with Substance Designer 2018.3.1 and should be compatible with this version and above.