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- 31 photoscan-based, real-time 3D models of various pastries
- 2 Levels of Detail, each provided with own set of 4K textures
- custom collision meshes
- highly detailed, realistic PBR textures based on photoscans
- closed topology created with photogrammetry and optimized for in-game use
- 2 Levels of Detail allowing to choose prefered mesh resolution
- video game development (as level elements or usable items)
- cinematic shots (such as camera closeups)
- architectural visualisation & illustration (as pieces of background or indoor decorations)
- textures were enhanced in Substance Painter and exported for Unreal Engine 4, Unity and general Metallic/Roughness PBR workflow
- naming convention is easy to understand and explained in attached txt files
- 4K textures can be downscaled to preferred resolution
- baguettes (2 pcs); LOD 0: <1241 verts (<2477 tris), LOD 1: <253 verts ( <499 tris)
- poppy seed baguette; LOD 0: 1251 verts (2498 tris), LOD 1: 251 verts (498 tris)
- ciabatta bread; LOD 0: 1224 verts (2500 tris), LOD 1: 250 verts (495 tris)
- breadstick; LOD 0: 1250 verts (2496 tris), LOD 1: 251 verts (498 tris)
- chia seed bread; LOD 0: 1246 verts (2488 tris), LOD 1: 253 verts (502 tris)
- round bread; LOD 0: 1226 verts (2448 tris), LOD 1: 251 verts (498 tris)
- village bread; LOD 0: 1252 verts (2500 tris), LOD 1: 253 verts (502 tris)
- spelt bread; LOD 0: 1242 verts (2480 tris), LOD 1: 252 verts (500 tris)
- plum bread; LOD 0: 1239 verts (2474 tris), LOD 1: 239 verts (474 tris)
- chia seed rolls (3 pcs); LOD 0: <1259 verts (<2513 tris), LOD 1: <255 verts (<505 tris)
- chocolate rolls (3 pcs); LOD 0: <1235 verts (<2465 tris), LOD 1: <253 verts (<501 tris)
- diet crispbreads (3 pcs); LOD 0: <1249 verts (<2493 tris), LOD 1: <253 verts (501 tris)
- pumpkin seed rolls (3 pcs); LOD 0: <1239 verts (<2473 tris), LOD 1: <253 verts (<499 tris)
- wholegrain rolls (3 pcs); LOD 0: <1242 verts (<2479 tris), LOD 1: <243 verts (<501 tris)
- Vienna rolls (3 pcs); LOD: <1238 verts (<2571 tris), LOD 1: <262 verts (<519 tris)
- oat breads (3 pcs); LOD 0: <1252 verts (<2499 tris), LOD 1: <254 verts (<503 tris)
Available formats of meshes
Available formats of texture sets
- PBR Metallic/Roughness workflow: Base Color, Roughness, Normal (DirectX), Ambient Occlusion; totally 248 16 bit png files
- Unreal Engine 4: Base Color, Normal (DirectX), combined Ambient Occlusion (red channel), Roughness (green channel) and Metallic (blue channel); totally 186 8 bit png files
- Unity: Albedo, Normal (OpenGL), Ambient Occlusion, combined Metallic (RGB) and Smoothness (alpha channel); totally 248 tga files
- collisions: yes, custom
- units: meters
- resolution of textures: 4096x4096
In order to use our models in preferred game engine please follow official guidelines of its provider.
HDR backgrounds not included.
By purchasing this product you agree to these terms:
All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.
Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.
Users are allowed to modify any purchased content.
All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.
Blender format files update to version 2.90.1