Learn my entire 3D Fashion Design workflow from start to finish. All videos are recorded in real time and fully narrated so you can follow along easily.
Promo Video: https://www.youtube.com/watch?v=OrdXWcTK68Y
DIFFICULTY
Intermediate/Advanced
TOPICS COVERED
- Pattern Drafting & Garment Creation With Daz 3D And Marvelous Designer - Creating A Cyberpunk Bomber Jacket
- Detail Sculpting With Zbrush + Adding Accessories
- Realistic Texturing With Substance Painter
- Composition, Lighting & Presentation With Cinema 4D and Octane Render
PROGRAMS USED
- Daz 3D
-Marvelous Designer 8 (If you have MD 7.5 that is fine, you just need access to Marvelous Designers UV Editor to complete the course unless you know how to organize UV's outside of MD. I would highly recommend at least having MD 7.5 to complete this course )
- Zbrush 2019
- Substance Painter 2019
- Cinema 4D R19
- Octane Render 4 (Or any render engine equivalent to setup studio lighting)
FILES INCLUDED
- 9 Hour Fully Narrated Tutorial
- Female Template Garment + Cyberpunk Bomber Jacket Zprj Project File For Marvelous Designer (Completed Garments Ready To Use With Your 3D Characters)
- OBJ And Collada Files For Daz GEN 3 Female Character
- Studio Light Setup For Clothing - Cinema 4D Project File (All Lighting Already Setup, Just Import Your Character And Clothing, Apply Your Materials And Start Rendering Using My Studio Light Setup)
- Resources ( Eyelet IMM Brush (Contains 25 Eyelet OBJ Designs) - Tileable Puckering Brush For Zbrush - Tileable Seam Line Brush For Zbrush - Studs IMM Brush (Contains 20 Stud OBJ Designs) - Tileable Fabric Interwoven, Geosphere And Memory Folds Normal + Displacement Map (4K Resolution) - Tileable Zip Brush For Zbrush
- This workflow is not ideal for game ready clean topology. My main focus is to bring a garment to a complete and high quality finish to be used for still images. This is considered 3D Concept Art.