This is a high-quality young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming animations and two basecolor maps which can be switched freely.
It consists of 8 objects: Body, two pupils, two sclerae, two lacrimal caruncles, tongue.
Body: vertices 17,295; polygons 17,260
Pupils*2: vertices 644; polygons 656
Sclerae*2: vertices 548; polygons 544
Lacrimal caruncles*2: vertices 80; polygons 56
Tongue: vertices 1,087; polygons 1,072
Total: vertices 19,654; polygons 19,588
Formats There is a Blender project and an OBJ file. Textures
With full controllers, the model can be deformed properly.
The IK/FK of the neck and the IK/FK of legs can be switched, which is non-seamless.
The feet rigging supports detailed animations, such as the dorsiflexion and plantarflexion of feet, the flexion and extension of toes.
Wink and other basic eye animations are supported.
Animations Three unlooped swimming animations at 30 fps, frame range 1-450 VIDEO Features
The model is in meter units at real-world scale.
This is a cute mute swan, two basecolor maps can be switched. Please duplicate the body materials and hair materials, and then change the basecolor map if you want a different Mute Swan.
The rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:
Enable Simplify in Render Properties when rendering.
Decrease the steps of the Interpolated spine.
Decrease the number of hair children, and increase the thickness of hair.