1. The topology of each product is smooth and clean.
2. The UV map of each product is opened properly and cleanly.
3. Each product is produced in accordance with Game Engines.
4. The topology is completely 'manifold' and does not contain 'N-Gon' surfaces. You can look wireframe images.
5. The products are manufactured in LOW and HIGH poly and presented to you as such.
6. Product dimensions are produced in harmony with the real world.
7. The textures used in the products are taken from the "AmbientCG" site. According to the site's license statement:
…in your own creations of any kind for free.
…even in situations that require them to be redistributed as individual files (for example as part of an open source video game or tool).
…for commercial projects.
8. Do not hesitate to contact me for any problem!
- Texture Type: PBR
- Texture Resolution: 2K for low-poly | 4K for high-poly.
- Texture Format: .JPEG for 2K, .PNG for 4K
- Model Extensions: |.obj|.mtl|.fbx|.dae|.3ds|.stl|
1. Low-poly Information
- Vertices: 259
- Edges: 528
- Faces: 271
- Triangles(poly): 514
2. High-poly Information
- Vertices: 4226
- Edges: 8448
- Faces: 4224
- Triangles(poly): 8448
- Software Used: Blender 3.0
- Render Engine: Compatible with Cycles and Eevee.
- Project File(.blend): It is shared with the recipient and the recipient can edit it as they wish.