Male and female base mesh. Designed to have all artists, riggers, animators and texture artists in mind.
It utilises all the major edgeloops needed by animation departments to support systems like FACS or traditional rigging/animation requirements.
Whilst also being super artist friendly with even topology and anatomically based polygroups with realistic proportions that make it easy to sculpt on. Including correctly sized eyeballs with basic eye textures for look development.
It is also super simple to pump out for baking and texturing at multiple resolutions depending on your projects budget with fully optimised UVs, that give you extra resolution where needed.
This is the culmination of years of research and production experience. Thank you so much for looking and I hope it’s useful. I’m looking forward to sharing more in the future. Please do read the notes included for tips on getting the most out of this product. happy zbrushing :)
File is made in zbrush 2020, 2019 is now available upon request
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More
For use on an unlimited number of commercial projects with no limits on sales or views.Learn More