20 Apocalyptic Car 3D Models with Textures | Game Ready | Vol 1  

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🎁 Personal Use / Solo 🎁 ➔ Apocalyptic Car 18 with Texture is a Gift for you! Read MoreRead Less
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DW_Apocalyptic Car_18.rar
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License: Standard License
Stock Assets

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Tutorials

One copy to be used by a single user.

Installable Tools

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⭕️ Personal Use / Solo ⭕️ ➔ Original Price: $20 ➔ For personal use and one commercial project (up to 2,000 sales or 20,000 views). Read MoreRead Less
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DW_Apocalyptic Cars - Vol 1.rar
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⭕️ Commercial Use / Solo ⭕️ ➔ This license is for use on an unlimited number of commercial projects with no limits on sales or views or for companies or teams where multiple people will use the product ❌ You do not have the right to resell and publish the product for free. Read MoreRead Less
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DW_Apocalyptic Cars - Vol 1.rar
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⭕️ Commercial Use / Up to 15 Users ⭕️ ➔ This license is for use on an unlimited number of commercial projects with no limits on sales or views or for companies or teams where multiple people will use the product ❌ You do not have the right to resell and publish the product for free. Read MoreRead Less
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DW_Apocalyptic Cars - Vol 1.rar
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⭕️ Commercial Use / Up to 50 Users ⭕️ ➔ This license is for use on an unlimited number of commercial projects with no limits on sales or views or for companies or teams where multiple people will use the product ❌ You do not have the right to resell and publish the product for free. Read MoreRead Less
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Reviews (1)
00Report| Release v.1.0 | Standard License ➔ OFF! | 11 months ago
models are interesting, but they have some big issues: 1) the whole vehicle is baked into a single mesh, which makes calling them 'game ready' sort of questionable. Wheels, doors should ideally be separated. 2) The scale also seems slightly off, they are probably 20% too large for a standard humanoid character 3) the FBX models don't have 'any' materials - not even a default one (which is strange), so you have to create materials and apply them to each mesh, which makes setting them up much more difficult than it should be. All in all, probably still worth it for the price, but would be nice if they were cleaned up a bit
11 months ago
Hi, Thank you very much for your review. For the topics you said 1) Of course, they should be separated because of the animation, although they are made with Blender and can be easily separated, this is correct in the Blender file. You import the OBJ file into any 3D software and uncheck the "As Group" option to import the models separately. 2) All the models that are made are made with a 180cm character to make it more realistic. 3) FBX files do not save the material, you have to do this manually!

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