Texturing Tutorial in Mari and Substance Designer - For Production By Zak Boxall

Video Tutorial Files Only
USD $18.00
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
This won’t include any source images or project files. Read MoreRead Less
Files (19)
Part 1 - Grading of reference.mp4
mp4 / 190 MB
Part 2- Removing shadows _ Highlights and making tilables.mp4
mp4 / 1.1 GB
Part 3 - Intro to Mari_s interface and node graph basics.mp4
mp4 / 210 MB
Part 4 - Importing tilables onto model.mp4
mp4 / 360 MB
Part 5 - Reference projection.mp4
mp4 / 1.6 GB
Part 6 - Matching reference closer.mp4
mp4 / 370 MB
Part 8 - Mask generation in Substance Designer.mp4
mp4 / 1.3 GB
Part 7 - Baking utility maps in Substance and making edge wear.mp4
mp4 / 1 GB
Part 9 - Displacement generation in Substance Designer.mp4
mp4 / 430 MB
Part 10 - Colour map generation in Substance Designer.mp4
mp4 / 380 MB
Part 11 - Integrating Substance Designer tile into model.mp4
mp4 / 430 MB
Part 12 - Node graph housekeeping and mask painting for lookdev.mp4
mp4 / 380 MB
Part 13 - Matching reference closer and adding details to colour map.mp4
mp4 / 690 MB
Part 15 - Painting engine soot mask.mp4
mp4 / 410 MB
Part 16 - Painting broad displacement.mp4
mp4 / 460 MB
Part 17 - Painting specular roughness.mp4
mp4 / 340 MB
Part 18 - Painting fine displacement.mp4
mp4 / 280 MB
Part 19 - Setting up channels for export.mp4
mp4 / 130 MB
Part 20 - Exporting textures.mp4
mp4 / 35 MB
Quantity:
Video Tutorial Files + OBJ + Source Images
USD $23.00
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
You’ll receive the above plus the model, texture shoot and tilable textures I use in the series to fully follow along with every step. Read MoreRead Less
Files (23)
Part 1 - Grading of reference.mp4
mp4 / 190 MB
Part 2- Removing shadows _ Highlights and making tilables.mp4
mp4 / 1.1 GB
Part 3 - Intro to Mari_s interface and node graph basics.mp4
mp4 / 210 MB
Part 4 - Importing tilables onto model.mp4
mp4 / 360 MB
Part 5 - Reference projection.mp4
mp4 / 1.6 GB
Part 6 - Matching reference closer.mp4
mp4 / 370 MB
Part 8 - Mask generation in Substance Designer.mp4
mp4 / 1.3 GB
Part 7 - Baking utility maps in Substance and making edge wear.mp4
mp4 / 1 GB
Part 9 - Displacement generation in Substance Designer.mp4
mp4 / 430 MB
Part 10 - Colour map generation in Substance Designer.mp4
mp4 / 380 MB
Part 11 - Integrating Substance Designer tile into model.mp4
mp4 / 430 MB
Part 12 - Node graph housekeeping and mask painting for lookdev.mp4
mp4 / 380 MB
Part 13 - Matching reference closer and adding details to colour map.mp4
mp4 / 690 MB
Part 15 - Painting engine soot mask.mp4
mp4 / 410 MB
Part 16 - Painting broad displacement.mp4
mp4 / 460 MB
Part 17 - Painting specular roughness.mp4
mp4 / 340 MB
Part 18 - Painting fine displacement.mp4
mp4 / 280 MB
Part 19 - Setting up channels for export.mp4
mp4 / 130 MB
Part 20 - Exporting textures.mp4
mp4 / 35 MB
obj.zip
zip / 54 MB
ref.zip
zip / 190 MB
textures.zip
zip / 74 MB
utility_bakes.zip
zip / 47 MB
Quantity:
Video Tutorial Files, OBJ, Source Images + Project Files
USD $28.00
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
You’ll receive all of the above plus all my project files. I added this option as I learn the most when dissecting other people’s project scenes and Mari archives. Read MoreRead Less
Files (25)
Part 1 - Grading of reference.mp4
mp4 / 190 MB
Part 2- Removing shadows _ Highlights and making tilables.mp4
mp4 / 1.1 GB
Part 3 - Intro to Mari_s interface and node graph basics.mp4
mp4 / 210 MB
Part 4 - Importing tilables onto model.mp4
mp4 / 360 MB
Part 5 - Reference projection.mp4
mp4 / 1.6 GB
Part 6 - Matching reference closer.mp4
mp4 / 370 MB
Part 8 - Mask generation in Substance Designer.mp4
mp4 / 1.3 GB
Part 7 - Baking utility maps in Substance and making edge wear.mp4
mp4 / 1 GB
Part 9 - Displacement generation in Substance Designer.mp4
mp4 / 430 MB
Part 10 - Colour map generation in Substance Designer.mp4
mp4 / 380 MB
Part 11 - Integrating Substance Designer tile into model.mp4
mp4 / 430 MB
Part 12 - Node graph housekeeping and mask painting for lookdev.mp4
mp4 / 380 MB
Part 13 - Matching reference closer and adding details to colour map.mp4
mp4 / 690 MB
Part 15 - Painting engine soot mask.mp4
mp4 / 410 MB
Part 16 - Painting broad displacement.mp4
mp4 / 460 MB
Part 17 - Painting specular roughness.mp4
mp4 / 340 MB
Part 18 - Painting fine displacement.mp4
mp4 / 280 MB
Part 19 - Setting up channels for export.mp4
mp4 / 130 MB
Part 20 - Exporting textures.mp4
mp4 / 35 MB
obj.zip
zip / 54 MB
ref.zip
zip / 190 MB
substance.zip
zip / 20 MB
textures.zip
zip / 74 MB
utility_bakes.zip
zip / 47 MB
space_capsule.mra
mra / 2.5 GB
Quantity:
https://artstn.co/m/87Wd
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