This package contains a complete set of vehicles ready to be used in driving/racing projects. These vehicles work with either lit or unlit (for mobile devices) materials. Here are the details of the asset:
There are two versions of Blueprint from each car. One version is only rigged and one version is fully drivable.
- 4715 tris & 2579 Poly per vehicle (average).
- 10 unique vehicles, 6 color variations for each one, Except for one car that has 5 colors (59 vehicles).
- 1 demo scenes.
- 1 material.
- 1 texture atlas (2048px * 2048px)(If you reduce its quality to 128 x 128,no problem.)
Disclaimer: Cars do not have any doors, trunk, hood, etc. (can be opened).
Disclaimer: The Drivable mode of the cars is set only on the computer. And for mobile devices, Xbox, PlayStation, etc. that do not have a keyboard, you have to set it yourself!
Complete vehicle list:
ZC_car-01(2957 Tris/1557 Poly),ZC_car-02(5293 Tris/2782 Poly),ZC_car-03(4390 Tris/2318 Poly),ZC_car-04(5399 Tris/2908 Poly),ZC_car-05(3735 Tris/2259 Poly),ZC_car-06(5996 Tris/3188 Poly),ZC_car-07(3587 Tris/1963 Poly),ZC_car-08(6712 Tris/3649 Poly),ZC_car-01(5662 Tris/3344 Poly),ZC_car-01(3425 Tris/1870 Poly)
I hope you enjoy this package a lot!
For any question please contact me
Number of Unique Meshes: 10.
Collision: Yes, automatically generated.
Tris Count: 4715 (average).
LODs: No.
Number of Materials and Material Instances: 1.
Number of Textures: 1.
Texture Resolutions: 2048px * 2048px.
uv: overlabed
Supported Development Platforms:
Windows: Yes. Mac: Yes. Android: Yes. iOS: Yes.
Release Notes
All the necessary standards for placement in the Unreal Engine store have been applied on the package.
Folders have become more regular
Some bugs have been fixed.
A new demo has been posted