This 2nd volume features hero mountains, hills and background mountains for a total of 12 terrains to use in your projects.
Every terrain has a 8k and 4k height map in OpenEXR 32 bit format, a 8k and 4k albedo texture in PNG 16 bit and a SubD ready all quads .obj mesh equivalent to a 2k terrain resolution height map useful for background landscape or where you don't need all the details of the 8k/4k displacement map.
Every texture is uncompressed to preserve the quality. You can convert them in any other format you want ( ex. PNG 8 bit for game engines albedo ) to reduce the size or if you need another format. More info in the PDF guide.
- 8k and 4k height map in OpenEXR 32 bit for every terrain
- 8k and 4k albedo texture in PNG 16 bit for every terrain
- .obj SubD ready all quads mesh of each terrain equivalent to a 2k height map in terms of details
- Thumbnails of each terrain to easily recognize them
- PDF guide
Terrains list in no particular order:
- Background Mountains 1
- Background Mountains 2
- Collapsed Mountain 1
- Collapsed Mountain 2
- Hero Hill 1
- Hero Hill 2
- Hero Hill 3
- Hero Mountain 1
- Hero Mountain 2
- Old Mountain 1
- Old Mountain 2
- Old Mountain 3