So after some people asked for me to sell this character, I decided to sell it as it is in here.
Since this is a concept sculpt, there's no topology, no rig, UVs are just ZBrush automatic UVs and there's no cuts for 3D Printing, any way you want to prepare it for production is on your side.
With the information laid out, This is the high poly version, with both the T-Pose + Polypaint and posed version, I'm also sending my marmoset toolbag scene setup for rendering the character and Substance Save if you want to check out some of my pipeline for this. (I reckon this works with substance painter 2019.1+)
Feel free to purchase the character for some retopology + Lookdev studies, or to cut and optimize for 3D printing.
Again, this is a concept sculpt, the character model is only decimated to 200k and it is split in 11 8K texture sets in order to render in toolbag.
BOTH THE BASIC AND COMMERCIAL LICENSE HAVE THE SAME FILES.
As always, if you have any questions before or after purchase, message me.