Take your character design and texturing to the next level with this ultimate bundle for Substance Painter. Featuring 20 lifelike Realistic Human Skin Base Materials, the versatile Skin Utility Brush Smart Material collection, and the cutting-edge Cyberpunk Skin Brush Smart Material, this pack is perfect for creating hyper-realistic, sci-fi, and character-focused designs. Packed with customizable tools, high-quality textures, and smart materials, it’s lightweight, beginner-friendly, and fully compatible with Substance Painter 9.0.0 and above.
1-Base Material | Realistic Human Skin for Substance Painter and More
Introducing 20 lifelike human skin base materials, all crafted in Substance Designer.
Skin Materials and tiling textures for use with Substance Painter or any other 3D software or engine that supports textures.
These procedural materials offer complete control with customizable parameters for details, veins, acne, and more, allowing artists to create a wide range of variations.
Easily pick the right Skin with high-quality previews
No worries about tiling or quality – just drag and drop for detailed results. Accompanied by a 2k texture set, including metallic/roughness and spec/gloss workflows.
Content
- 20 Customizable materials for Substance Painter.
- Lightweight and beginner-friendly
- Exported textures for use with other software.
- Procedurally generated patterns with Substance Designer
- 2k, PNG textures included. (Metallic/Roughness | specular/glossiness)
- Height, Normal, Color, Roughness, Glossiness, Metallic, Specular, Height.
- Marmoset scene to check the materials.
- High-quality preview for easy selection
- custom shelf previews
- drag and drop
- Realistic look
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2-Skin Utility Brush Smart Material For Substance Painter
Category:
- Tattoo Generator And Brush
- Wound Brush Smart Material
- Cyber Skin Brush Smart Material
- Sci-Fi Implant (Cyberpunk Style)
*Includes Tutorial for how to use
Content
- 3 Customizable Smart Material, Brush and Generator for Substance Painter (spsm)
- 1 Free Human Skin From My Product Base Material | Realistic Human Skin
- 2 Free Wound Alpha
- 1 Free Sci-Fi Pattern
- 10 Free Hard Surface Alpha From My Product Hard-Surface Alphas _ Vol.1
- Lightweight and beginner-friendly
- High-quality preview
- Hyper Realistic
- High-quality preview for easy selection
- custom shelf previews
- drag and drop
- Fully Customizable
- compatible Substance 3D Painter, version 9.0.0 and higher
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3-Cyberpunk Skin Brush Smart Material For Substance Painter
Category:
- Skin Screen Brush (Smart Material)
- Wound Brush (Smart Material)
- Cyberwear Brush (Smart Material)
- Cyberpunk Implant (Smart Material)
- Body Plate Brush (Smart Material)
- Metal Skeleton (Smart Material)
Content
- 4 Customizable Smart Material, Brush and Generator for Substance Painter (spsm)
- 1 Free Human Skin From My Product Base Material | Realistic Human Skin
- 2 Free Wound Alpha
- 10 Free Hard Surface Alpha From My Product Hard-Surface Alphas _ Vol.1
- Lightweight and beginner-friendly
- High-quality preview
- Hyper Realistic
- High-quality preview for easy selection
- custom shelf previews
- drag and drop
- Fully Customizable
- compatible Substance 3D Painter, version 9.0.0 and higher
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A few tips about how to get the best of the materials using SSS inside Substance Painter.
Start by creating a new Substance Painter project. In the ‘texture set’ settings tab, add a new scattering channel from the list (For This product Add Emissive Channel as well).
Then add a fill layer in your stack and make sure the scattering channel is set to 1. If you keep it set to 0, the SSS will not be activated, and thus won’t be visible.
Now access the display settings panel and activate the shadows. At maximum value (100) the shadows may seem too dark, so we suggest keeping the value around 80 to get a good result. In the same tab, scroll down and activate the subsurface scattering.
Once this is set, let’s switch to the Shader Setting Panel. Here, you’ll be able to adjust the Scale parameter. This parameter allows you to manage the range of the SSS.
The next parameter is the color of the SSS. This will define the color of the scattering so you can adjust the color to the type of material you will be working with.
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If you have any questions, feedback, or concerns, feel free to message me directly. I am here to assist you and ensure your satisfaction.
Per User License: Material can be used and modified for commercial projects, but cannot be sold individually or as part of a material pack in any online marketplace.
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