__Desc.____________ Sci-fi Cyberpunk Action Male Ednar Cylo who is Humaniod/Augmented Human. Included a Handgun. Character is rigged and properly skinned for using in Game engines. It can be exported to Unreal Engine and Unity. Provided the Blend File for customisation.
__Mesh_____________ Total 5 meshes. Hair, Body, Pant and a weapons. Parts of the body invisible under cloth are removed for better game engine optimization. Meshes have Clean Quad dominent, non-overlaping UV wrapped topology for using Subdivision in offline rendering and texture control. Subdivision is not available in weapon though. Total mesh resolution: 15243 Polys / 18362 Verts/ 29861 Tris. 14618 Quad faces, 625 Triangle faces. Quad-Tris Ratio 95.9%.
__PBR Textures_____ All texture set contains Diffuse map (Body and hair with Alpha Channel for Transparency), Ambient Occlusion Map, Metallic Map, Roughness Map, Normal Map, Height Map(For Bump only). Some mesh also contains Emission Map, Subsurface Map (Body). Hair mesh have Root, Tangent, Opacity, Random ID, Depth Map. All Texture resolutions are 4K px in EXR format(linear) for highest Quality. Included Combined ORM map(Unreal Engine) and Mask map(Unity HDRP) (4K EXR).
__FBX Format_______ Character and Weapons separately Exported in FBX Format for Unity and Unreal Engine FBX format. Character rig compatible for using Unity 5 Humanoid Rig and Unreal 4 Mannequin Rig.
__Blender Package__ Rigged T-pose Character + Weapons in Blender 2.90. Clean Topology and Skined detailed PBR textures and Clean professional UV layout. Images are packed in file.
You can also buy the handgun separately in my profile with "SciFi Handgun" name. Feel free to message or mail me at firstname.lastname@example.org anytime for related query or feedback. Thanks.