I created this lamp model as an asset since I often found myself wanting to position a lamp with higher control. These lamps are fully rigged and have bendy bone necks so that they can be animated in a cartoon fashion or simply positioned to accommodate any scene. The materials for the lamps are both baked and have their original material set up. They can be exported to other formats such as Obj. or FBX. But they will lose their rigs as that data is currently not standardized.
Technical skills utilized in this project.
Software: Blender 2.78
Resources and References used
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More