Photorealistic Clothing Item

This item has low polycount, comes in different file  formats and has realistic Texture & Normal Maps.

File Format Info:

  • .OBJ, .mtl** in zip file. (Texture Map will load automatically with OBJ, Normal map needs to be added manually in your shader of choice)
  • Diffuse/Albedo Map: 4096px x 4096px
  • Normal Map (DirectX): 4096px x 4096px


! This model is optimized from scandata. There may be holes in the mesh and unfilled areas in the texture map. !

  • Marvelous Designer simulation: Import OBJ to garment. Simulate using Simulation Property's -> Complete (nonlinear)
  • DAZ Studio: The model will rougly fit Genesis Avatars. Fit using MD or DForce, then use the transfer utility to skin the outfits.
  • MakeHuman/Blender


Standard Use License
USD $39.95
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
zip / 3.4 MB