Notes about this model:
This character model provides a starting point for developers to create anime female characters for VRChat and games.
The character comes with shape key visemes for VRChat (mouth movement when the VRChat player talks).
Topology is kept as clean as possible to allow easier clothing creation (by extruding selected polygons from
the body), better deformation when animating the avatar, and easier texturing.
Model resting pose is t-pose as opposed to a-pose to avoid sagging shoulders in VRChat,
as a bonus this creates slightly more intuitive clothing creation.
Dual loop edge topology for the legs and elbows allow for better deformation when they bend.
This character base comes with a few pieces of example clothing including: panties, bra, and stockings.
These clothing items will clip through the body when animating in extreme poses. This is because the poylgons
under clothing are intended to be deleted when optimizing models before importing to your desired game engine.
An example hair style is included to showcase a suggested technique for creating hair.
I've left a single hair curve example in the .blend file set up for the best performance.
You can duplicate and position hair curves and re-texture the hair to make your own custom hair styles.
A hairbase (or haircap) is included to hide the scalp from being shown through hairstrips. Tint the hairbase
texture to the color of your custom hair.
There is a duplicate of the characters head in the .blend file in case you accidently mess up the visemes.