This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
13 optimized building meshes for midground building assets and far background building LODs for each
Master material setup that control the majority all assets
Day and Night time settings and material instances
Includes modular parts to make your own heights and variations of all buildings
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Optimized for games!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
- Includes test dynamic lighting scene
- 2048 
- 1024 
- 512 
- 256 
- 128 
Documentation and Credits: https://www.notion.so/dekogon/Background-City-Buildings-b184b9f7f969445b8c2f23d35efb752c