50 PBR Rock Materials  

4.6based on 7 ratings,4 reviews
Special Offer! Get 10% off when you buy 2 products. Get 20% off when you by 3 or more products. Applies to all products from this seller only from USD $1.00 to  USD $100.00
Personal License  
USD $8.00
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Contains Substance file. For your personal projects. Read MoreRead Less
Files (1)
rar / 6.2 GB
Commercial license  
USD $12.00
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Contains substance file + Individual maps. Read MoreRead Less
Files (2)
rar / 6.2 GB
rar / 7 GB

Ratings & Reviews

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Reviews (4)
00| Release v.1.0 | Personal License | 6 months ago
00| Release v.1.0 | Personal License | over 1 year ago
They look great, but offer zero parameters for adjusting. Makes them less useful, for me atleast.
over 1 year ago
Thanks Mikael! :) I didn't use substance designer to add any parameters. Also, I didn't mention it in the description. So :D yeah, that's why.
00| Release v.1.0 | Personal License | over 1 year ago
over 1 year ago
Thanks! :)
00| Release v.1.0 | Personal License | about 2 years ago
The quality and value of the set is great, thank you. I've come to notice there are no parameters for me to tweak for any of the rocks. I wonder if you can expose some of them and update. In particular, I find the standard contrast, hue and luminosity etc settings really helpful that you get with the Source library, as a game dev I was hoping to be able to select normal types as well. Would be 5 with more controls yet its still all very usebale with effort.
about 2 years ago
Thanks! :) Well, I don't think I can give you those controls you want they are scanned textures, not a substance designer shader. But there was some guy in ubisoft who gave me a message about if he is allowed to tweak the shaders... So I think you can do some adjustments in quixel mixer or alchemist or even designer. I am glad you liked this product! :)

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