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Technical details
faces 36403, tris 61044, verts 37068
Polycount may be different when you use different clothes and hair.
Rigged with Epic Skeleton. Hair, eyes, breasts are rigged too.
Easy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR LIVE LINK FACE
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
9 Texture sets - Body, Head, Shirt_01, Shirt_02, Skirt, Shoes, Teeth, Hair, Eyes
Easy Color change of any part via Material Instances. MatID is included. (UE4)
8 Different Hairstyles: Loose, Hair_Short_v1, Hair_Short_v2, Ponytail, Loose+Bangs, Hair_Short_v1+Bangs, Hair_Short_v2+Bangs, Ponytail+Bangs
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included, it's not a cutout! Nude versions is included!
Physics is enabled: for clothes via Cloth Simulation. (UE4)
Body texture contains many versions: nude, socks, full socks. Both censored and not versions.
File formats
Archive includes:
- fbx. and obj.
- all textures (png. and tga. mix)
- renders in high resolution
- Unity project (v2018.4.27+)
- UE4 project (v4.19+) (rigged with Epic Skeleton!)
You can ask for other file formats if you need!
If you have any questions feel free to write me here or on my e-mail ida.faber@inbox.lv
Thank you for your time!