This is an Arnold shader for Maya with a nurbs curve to help give some convenient control over the halftone and crosshatch effects without having to dig into the hypershade.

If you want to learn how to make this shader for yourself, I created a short course on how to make this here:
https://courses.digitalcreatorschool.com/courses/create-a-spider-verse-halftone-shader-premium

Here is a demo of the shader you can buy here:


Here's a short intro to the course I mentioned above:


Spider-verse Halftone Toon Shader

Standard Use License
USD $9.00
USD $7.20
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
SpidermanShader_v2.mb
mb / 88 KB
Quantity:
https://artstn.co/m/1K5o
Copied