Blender 2.8 Basics: Flyer series
Part 1 ''Fledgling''
Part one of a two part series, this part is aimed at new users trying to get to grips with Blender 2.8 and its great new features.
1: Grease pencil Basics
2: Basic modelling techniques
3: Basic lighting
4: Setting up a camera, setting up a scene for rendering
5: Basic overview of the node editor
6: Over view of the engines used
7: User interface
8: Overview of the Non Liner animation editor
9: Basic shading techniques
10: Pivot points /Origin points
11: basic animation techniques, timeline editor
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