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As you know ‘F’ key is the standard “frame selection” function in Maya. the forgatten functionality within maya is the “Auto Center Of Interest” as many popular app like zbrush 3dcoat have already got it.

   

ktCenterOfInterest will add a menu item “Auto Center Of Interest” in panels menu items under Look at Selection. by the way if you select polygon, vertice, edge,face or whatsoever. camera focuses to center of the selected meta and you can rotate the camera around it smoothly without immediate change of camera mimics zbrush autofocus or 3dcoat’s F key functionality. just click you wantto focus and smoothly navigate around the camera without immediate weird jump of camera with “F”. simply this script is a replace of “Frame Selection”

   

usage: under all four viewPorts menu>under “Look At selection” “Auto Center Of Interest”. click this menu to toggle on of.

   

updates-
version 2.1.1
Maya 2018 Compatibility added. (Not tested in Maya 2017 yet)
version 2.1
- Maya Ext2 Sp2 (Maya2016.5 Extenstion 2 Service Pack2) compatibility.
version 2.0
- New function added namely “Auto Look At” to the viewport menus

Release Notes

version 3
-"auto look at" function seperated into two individuals.
1-"Auto Look At (Viewports Selection)"
2-"Auto Look At (Outliner Selection)"

version 2.1.3
-updated for maya 2019
-"auto look at" functionality changed. if you select something in viewport effects only active viewport.
-"auto look at" functioning in outliner. effects to all viewports.

Auto Center Of Interest for Maya (focus to selected like zbrush)

Standard Use License
USD $9.00
License: Standard License
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For personal use and one commercial project (up to 2,000 sales or 20,000 views).

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One copy to be used by a single user.

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ktCenterOfInterest_V3__.zip
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