I decided for this project to create a car with a pure cyberpunk style. In terms of vehicle design, cyberpunk is a direct derivation of the sports car style of the 80's: Sharp lines, square headlights, very low vehicle. An engine so big that the aerodynamics are negligible. A noisy, dirty mechanics, something that would be an abberation at the present time of environmentally conscious vehicles. If you are looking for a vehicle for a movie/short film/video game, this model is for you.
Read this : This file was originally designed on cinema 4D R19, with redshift rendering. Redshift uses adaptive materials, if you don't have redshift you won't get the same result (scratch in the paint, dust etc). however all textures are included in the file. I've also added the wet materials (with rain drops) if you want to use them in your renderings. The street scenery is not provided with the file, only the car and the road are.
The car has a fully textured, detailed design that allows close-up renders.
Creating a design from scratch takes way more time than reproducing an existing one. This is why prices are a bit higher than some other products. The advantage is that my designs are royalty free, that means you can use it in any support and I won’t sue you for this.
Features: -High quality polygonal model -Models resolutions are optimized for polygon efficiency. -No N-gones -No Isolated vertices -No Overlapping Faces -No Overlapping vertices -No Flipped Normals