Senior Level Designer

EA Motive Studio
Montreal, QC, Canada
Job type: Permanent

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Job Description

"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Motive is looking for a Senior Level Designer to create extremely fun, satisfying game levels that align with our creative vision.

What the next great Senior Level Designer will do at Motive:

  • Design major game levels that are playable, enjoyable and immersive.
  • Partner with technical and game design team members to understand and address constraints while maintaining AAA quality levels
  • Work in collaboration with level artists to ensure playability of levels and graphic fidelity.
  • Contribute to playtests and design discussions and critiques.
  • Help improve the game editor
  • Test and troubleshoot areas that are not working in the game engine and fix them
  • Work with Usability Lab to produce A/B tests and other important usability studies.

Skills & Requirements

Who you are:

You will have 5+ years' experience in video game level design with experience on at least one AAA title and:

  • Experience using visual scripting and level design tools
  • Communicate design decisions and design documents creation
  • Can work with partners to implement upon a vision
  • Prototype ideas and share those ideas with important partners
  • Comfort and capability in creative and technical design discussions
  • Interest in the environmental aesthetics
  • Understanding of function vs. form relationships, and what makes a game level fun and intriguing
  • Must work well in a team spanning artists, programmers, and designers. We're looking for someone who excels in the environment that new game creation demands.
  • Break down tasks and work with production to produce estimates and priorities.

Additional Information

  • Relocation assistance is offered

How to Apply

About the Company

Motive is a AAA video game development studio established in 2015, and located in Montreal, Canada. The studio is a subsidiary of Electronic Arts and has worked on action-adventure licenses including Star Wars™ Battlefront™ II.

In October 2020, Motive launched its first fully-fledged game and critically acclaimed Star Wars™: Squadrons. The team is currently working on two exciting, and yet to be announced projects. 

At Motive, we encourage innovation and calculated risk-taking in our approach to game development. We put significant emphasis on creating safe spaces through our practices and a culture that offers our teams the freedom, autonomy, and time to innovate where it matters. All of this in search of unique experiences, in search of fun.

Follow us on : 

LinkedIn https://www.linkedin.com/company/motive-montreal/

Twitter : https://www.linkedin.com/company/motive-montreal/

Instagram:  https://www.instagram.com/ea.motivestudio/