Visual Effects Artist (Temporary)

Infinity Ward
Woodland Hills, CA, USA
Job type: Contract

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Job Description

Your Mission

Infinity Ward is currently seeking a Visual Effects Artist (Temporary) for an exciting unannounced project.  

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:   

  • Design and simulate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project
  • Render realistic textures and assemble into texture atlases to be used by our proprietary Particle Editor
  • Prepare assets for simulation by fracturing and modeling
  • Perform rigid body and soft body simulations
  • Composite live action shoot elements
  • Work closely with VFX Artists and Game Designers to ensure all effects will work smoothly within the pipeline
  • Produce look tests based on provided reference materials
  • Take direction from Supervisors as well as provide guidance and mentorship to other FX Artists
  • Use our in-house particle editor to author particle effects and implement them into our game engine
  • Raise the bar for what's possible in a game engine
  • Work within production deadlines to complete all tasks
  • Ensure industry leading quality and artistic fidelity

Skills & Requirements

Player Profile

Minimum Requirements:

  • A strong eye for timing, weight, realism, color, volume, energy, and other particle aesthetics
  • Ability to create realistic explosions, demolition, destruction
  • Experience with VFX software – 3ds Max, Maya, Houdini, etc.
  • Strong modeling and animation experience
  • Basic compositing knowledge (After Effects, Nuke, Fusion)
  • 2+ years production experience in video games, TV Shows, commercials, or films
  • Ability to script a plus (Max Script, Python)
  • Strong technical and communication skills
  • Ability to adapt quickly to proprietary tools
  • Self-motivated
  • A passion for video games

Additional Information

  • Relocation assistance is offered

How to Apply

Please click on this link https://careers.infinityward.com/job/R004186/Visual-Effects-Artist-Temporary and apply to the position.

About the Company

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise.

The titles developed by Infinity Ward have won over 200 "Game of the Year" awards and 100 "Editor's Choice" awards, among many other industry accolades.

In 2007, the studio released Call of Duty 4: Modern Warfare, a revolutionary title that set the bar for the modern first-person shooter.

Our latest releases, Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts, broke records with the fastest revenue generating launches of any entertainment product.

In 2014, Infinity Ward merged with Neversoft, bringing together two talented and accomplished groups under one roof, with the goal of creating the best games possible.

Infinity Ward is located in Woodland Hills, California, just outside of Los Angeles.

A critically-acclaimed studio, Infinity Ward is proud to have one of the most passionate and accomplished development teams in the industry.

We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent workplace environment.