Technical Animator / Rigger
Angry Mob Games is looking for a 3D character rigger, with 3dsmax experience. This role is sometimes referred to as Technical Animator.
We’re open to working with freelance character riggers, working remote from home.
- Create Character Studio Biped Rigs
- Create custom rigs using standard bones
- Skin 3D character models
- Setup constraints for various character props
- Simulate various props, like hair and cloth, based on existing animations
Skills & Requirements
- Previous experience with video game character rigging.
- We prefer riggers working in 3dsmax.
- Experience with the Unity engine is a plus, for help with exporting
- Max Script experience is a plus
- Action games character animation experience is a plus
- Working remotely is an option
- Relocation assistance is offered
How to Apply
To apply, please fill in this form, with a link to your previous work.