3D Environment Artist

Los Angeles, CA, USA
Job type: Contract

View all Mold3D jobs

Job Description

Our team is growing and we are seeking experienced 3D Environment Artists to create 3D assets and photo-realistic lighting for a long term and high profile Virtual Production/VFX project based in Los Angeles, California.


  • Model, texture, and light real-time assets based on concept design and/or photographic reference using a variety of software and techniques
  • Work with leads to investigate emerging technologies and improved workflows
  • Effectively communicate and collaborate with your team, art directors, and production leads

Skills & Requirements

Required Skills:

  • The ideal candidate must have at least 3+ years of experience working in the video game and/or VFX industries
  • Experience working in Unreal Engine
  • An eye towards photo-realistic lighting
  • Experience with PBR workflows using texturing software such as Substance Designer/Painter
  • Proficiency in Maya or equivalent 3D Software
  • The ability to create both organic and hard surface 3D models


  • 3D Sculpting using ZBrush
  • Experience in Video Game and VR Production a plus
  • Strong traditional art skills.
  • Experience with photography
  • Experience working with photogrammetry assets

Additional Information

  • Relocation assistance is offered

How to Apply

A portfolio / reel submission is required with a detailed breakdown of your work in each section.

Please send portfolios to jobs@mold3d.com

About the Company

Los Angeles based Mold3D Studio provides high end art services for real-time projects. We strive for the highest quality output using real time technologies and techniques to develop and execute creative content for VR/AR, Video Game and Film/TV Virtual Productions.