Concept Artist

Paladin Studios
The Hague, Zuid-holland, Netherlands
Job type: Freelance

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Job Description

For a new 9 month project Paladin is looking for a Freelance Concept Artist

As a Concept Artist you create the visual style for our upcoming game and provide detailed concepts for our art production team. Next to having a unique personal style, you bring expertise that will make our games stand out from the crowd.

OUTCOMES

  • Create a unique, high quality visual style for our upcoming game
  • Create mood boards and sketches to determine the look and feel of scenes, with a focus on lighting, coloring and the high concept
  • Create detailed model sheets and paint-overs for in-game assets 
  • Work with the team to deliver on sprint commitments

Skills & Requirements

ROLE BASED SKILLS 

  • Expertise in creating top quality concept art
  • Colorful and sophisticated art style
  • Proactively give and ask for feedback
  • Work well in multidisciplinary Scrum Teams (10 - 20 members)
  • Create accurate time estimates for art asset creation
  • Understanding of the game art pipeline, from concept art to modelling and implementation
  • Work in an organised way according to the company guidelines and processes

SOFT SKILLS

  • Creativity: You are able to come up with original and innovative ideas and solutions and adopt out of the box points of view.
  • Accountability: You take responsibility for your own actions, those of colleagues and the organization and stimulate others to do the same.
  • Flexibility: You have the ability to change your behavioral style and/or views in order to reach a certain goal.
  • Initiative: You have the ability to recognize and create opportunities and to act accordingly. Rather starting something than waiting passively for it to happen.

QUALIFICATIONS

  • You have at least 5 years experience with creating (game) concept art
  • You have demonstrable experience with creating unique and stylized art
  • You have excellent knowledge of Adobe Photoshop or similar software
  • You read, write and speak excellent English
  • You are willing & able to work at our basecamp in The Hague when required
  • You are able to work 32-40 hours per week

  • Being able to use of 3D to help with designs is a plus
  • Having training in traditional arts and art history is a plus

CULTURAL COMPETENCIES

Paladin has five core values that we’re looking for in team members:

  • Kaizen: We make positive changes on a regular basis
  • Spark: We leave a mark, providing a positive experience for everyone involved
  • Wholehearted: We love the work we do, and we commit to our work
  • Adventure: We go off the beaten track
  • Autonomy: We make decisions and take responsibility for our actions

Additional Information

  • Working remotely is an option
  • Relocation assistance is offered

How to Apply

Does this sound good? Awesome! To apply, please fill in the application form. First come, first serve. Please link to your portfolio and CV or add them as attachments.

About the Company

We create games that make people smile – be it a sweet twinkle, loud laugh, or evil grin.

Paladin is a game developer. Our basecamp is in The Hague and we are a team of 35 knights. Our mission is to create games with a spark, for players all over the world. We achieve this goal by being a world-class game studio with soul, that brings out the best in people. That means a studio filled to the brim with creativity, professionalism, and good vibes.

Some of our recent games include: