Job Description

Work on one of the most exciting and creative intellectual properties in the industry. Client Industries is expanding its Animation Workflow team and is looking for a passionate Software Engineer to help drive the future of Halo.
   
Responsibilities
Work closely with technical artists, animators, and other engineers to rapidly prototype new animation features and systems.
Design, implement, and maintain robust animation and gameplay systems.
Understand and maintain a large, legacy codebase.
Debug and optimize key areas of code.

Skills & Requirements

Minimum Qualifications & Skills
2+ years of professional C++ experience.
Ability to write and document clean, maintainable code.
Strong interpersonal and communication skills
Good understanding of algorithms, performance, optimization and debugging.

Pluses
Experience working with large and complex tools and codebases
Familiarity with game animation systems.

How to Apply

Contact me directly at Jonathan.Bruce@randstadusa.com please cc Monique.Dorset@randstadusa.com

Please send me your resume/portfolio link and the best time and number to chat! smiley

**Must be eligible to work in the U.S. and sit on-site at our client in Redmond, WA**

About the Company

We are a global organization specialized in HR staffing.  We have a specialized team focused on creative and game studios in the Seattle area.

We’ll find you your best fit. Let’s start looking for your dream job!