Senior Character Artist

Katie
Edmonton, AL, Canada
Job type: Permanent

View all BioWare jobs

Job Description

Senior Character Artist

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling.  If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

Please note that we are looking to fill multiple Senior Character Artist positions. 1 in Edmonton, AB, and 1 in Austin, TX. 

What the Senior Character Artist will do at BioWare:

Responsibilities:

  • Work alongside artists, designers, and writers to create industry-leading characters and creatures for BioWare
  • Work with external development teams to ensure a high-quality standard of 3D art
  • Iterate and provide feedback on character and creature workflows and tools to maximize efficiency for the project

Qualifications:

  • 4+ years of experience in the industry
  • Advanced skills in Maya, ZBrush, Substance Designer, Photoshop
  • Experience working closely with external art vendors
  • Solid understanding of character and creature anatomy
  • A degree in Fine Arts, Animation, Graphic Design, or related diploma
  • Experience leading a small or medium team is a plus

Portfolio:

  • All submissions must include a strong portfolio showing personal and/or professional artwork

The opportunity to work and learn from a world-class games studio making world-class games. We are a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

More about our locations: 

https://www.ea.com/careers/careers-overview/edmonton

Skills & Requirements

Qualifications:

  • 4+ years of experience in the industry
  • Advanced skills in Maya, ZBrush, Substance Designer, Photoshop
  • Experience working closely with external art vendors
  • Solid understanding of character and creature anatomy
  • A degree in Fine Arts, Animation, Graphic Design, or related diploma
  • Experience leading a small or medium team is a plus

Portfolio:

  • All submissions must include a strong portfolio showing personal and/or professional artwork

Additional Information

  • Relocation assistance is offered

How to Apply

About the Company

BioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles, including Baldur's Gate™Neverwinter Nights™Star Wars™: Knights of the Old Republic™Jade Empire™Mass Effect™, and Dragon Age™. BioWare operates in Edmonton (Alberta, Canada), and Austin (Texas, United States). In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher.

Currently announced projects at BioWare include Anthem™, a co-operative Action-RPG set in a new and mysterious world, and Star Wars™: The Old Republic™, a story-driven massively multiplayer online game. We are also envisioning the future game experiences for the Mass Effect™ franchise, one of the highest-rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year.