Technical Artist

Offworld Industries
New Westminster, BC, Canada
Job type: Permanent

View all Offworld Industries jobs

Job Description

Our Technical Artists act as a bridge between artists and programmers, defining efficient and clean pipelines, developing tools and shaders, covering gaps in expertise, helping to optimize the project, and promoting asset standards. Primary responsibilities include:
  • Help create art pipelines and assist in developing new techniques
  • Create and maintain tools to help artists and designers create content
  • Provide hands on support for artists and engineers in order to validate performance and standards
  • Review creative processes and identify opportunities for improvements
  • Solve challenging technical issues in the 3d asset pipeline
  • Create and optimize shaders in UE4’s node system as well as HLSL

Skills & Requirements

  • Minimum 3 years experience in technical art related disciplines
  • Previous experience with industry standard game development software
  • A wide range of skills and knowledge related to 3d art pipelines, shaders, and optimization
  • Previous experience with lighting and post processing
  • Knowledge of shader and tool development/maintenance, including HLSL, blueprint, and UE4 shader nodes
  • Excellent verbal and written communication skills
  • Good artistic skills including color and composition
  • Self-motivated and proactive
  • Positive attitude, genuine team player
  • A great ability to think creatively and solve complex technical issues

Nice to Haves:

  • Knowledge of procedural tools and programs (Houdini, World Machine)
  • Previous experience with landscape pipelines and/or skybox art
  • Ability to work with technical documentation and write new documentation for developed tools and shaders
  • Knowledge of a high level of coding (C++ specifically)
  • Experience developing custom tools and scripts for content creation tools
  • Experienced in modelling and art tools/pipelines (Maya, 3DS Max, Photoshop, Substance)
  • Passion for video games, and an extensive knowledge of different games across many genres and platforms.




Additional Information

  • Relocation assistance is offered

How to Apply

About the Company

WHAT WE DO

We strive to provide independent game developers, ourselves included, with easy and affordable access to the same resources, services and technology available to the biggest publishers, to facilitate the creation of exceptional and one-of-a-kind video games.

WHAT WE WANT TO BE

We aim to be the best game studio in the world at taking care of game developers and players. A place where the developers make the decisions and aren’t reduced to small cogs in a machine, and where the players are heard and feel appreciated.