Senior Concept Artist

Techland Sp. z o.o.
Wrocław, Poland
Job type: Permanent

View all Techland Sp. z o.o. jobs

Job Description

Main task:

  • designing the world and elements of a video game (mainly locations and objects, occasionally characters and weapons),
  • solving visual problems through concept art,
  • co–operating with other team members responsible for the game environment (Level Artists, 3D Artists, Level Designers) 

 What are you looking for in a new job?

  • INTERESTING PROJECTS –  Two AAA games in the works, developed independently on the same technology with a total budget of $100 M.
  • TIME TO LEARN – You get your own budget for conferences and workshops along additional days off to attend them.
  • REAL IMPACT – Whether you are an industry veteran or a gifted young talent, your work and know-how can make a difference in the team and project.
  • FUN & PARTIES – Arcades, barbecue, office canteen, and lots of consoles available all the time. Yummy food, loads of booze, and great music at company-wide parties.
  • CHANCE TO TEACH – Share your expertise through the internal Mentoring Program or try yourself as a lecturer at the universities the company cooperates with.
  • WORK FLEXIBILITY – We care for your work-life balance, so flexible work hours are always an option.

Skills & Requirements

What we expect from the candidates:

  • excellent digital design skills, using a tablet, Adobe Photoshop, and pencil drawing,
  • creative thinking and ability to translate ideas into images,
  • excellent teamwork skills,
  • excellent technique and knowledge of perspective, composition and color,
  • familiarity with the latest trends and quality in contemporary film production and computer games and the ability to create works in such a style,
  • commitment to the project and the will to seek the best solutions,
  • knowledge of the game's production process and the needs arising from the fact that it is a game.

Additional Information

  • Relocation assistance is offered

How to Apply

About the Company

Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in 2015, has been played by more than 8 million people to date. In 2016 the company joined the international publishing market as Techland Publishing, and announced development of two triple-A titles to be released within the next three years. Thanks to industry-leading specialists and use of latest technology, Techland is committed to delivering unforgettable experiences and innovative entertainment to players around the world.