Environment Artist – Palette: Hard Surface

ProbablyMonsters
Bellevue, WA, USA
Job type: Permanent

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Job Description

Firewalk Studios is looking for an Environment Artist – Palette: Hard Surface who is passionate about bringing exceptional entertainment to millions of players. As our Environment Artist – Palette: Hard Surface, you will be responsible for working with the world art team to create high-quality assets used throughout the game.

WHO YOU ARE

  • Your portfolio reflects your experience, your love for creating hard surface-oriented environment assets, and a strong technical understanding of your tools.
  • Your portfolio reflects experience, passion, and a keen eye for hard surface asset design (architecture, machine surfaces, mechanical design, etc.).
  • You strive for excellence in environment asset creation, with a flair for both the aesthetic and the technical.
  • You are technical enough to quickly learn new tools and workflows and work comfortably within engine constraints.
  • You are well-versed in modern tools and techniques for creating optimized and textured game-ready content, with an eye towards the cutting edge.
  • You stay on top of the latest tools and workflows and find ways to motivate and inspire innovation across your team.
  • You feel at home creating and collaborating with the world art team and across disciplines to ensure your assets meet the needs of the entire project.
  • You find time to play video games & empathize deeply with our players because you are a gamer at heart.

WHAT YOUR DAY MIGHT LOOK LIKE

  • Creating multiple types of assets, from bespoke hero assets to entire kits used by world artists that support the goals of the overall Art Direction and Design Direction.
  • Meeting with the World Art Lead, World Artists, and Level Designers to review your most recent work in context with the rest of the environment.
  • Collaborating with the World art team to establish Palettes that strongly support a specific visual style that will help drive the Art Direction within a specific area and across the entire game.
  • Meeting with the World Art Lead, World Artists, and Technical Artists to review the teams’ work.
  • Joining a playtest to see how your assets are influencing the game and to give feedback on the entire game.

Skills & Requirements

QUALIFICATIONS

  • You have a deep understanding of 3dsMax, Maya or another 3D package, Substance Suite, and the Unreal Engine.
  • You have shipped at least one AAA quality game.
  • You have knowledge and experience of next-generation environment art pipelines, tools, and workflows.
  • You have at least 3+ years of experience creating environment assets. 

Additional Information

  • Relocation assistance is offered

How to Apply

About the Company

About ProbablyMonsters

Formed in 2016, ProbablyMonsters™ builds a family of sustainable game studios through a people-first culture. 

We believe that a positive culture and a well-resourced environment will unlock every developer’s potential, transforming their imagination into exceptional player experiences. United in this belief, we are building a new paradigm for AAA game studios to inspire a healthier gaming industry for all.

We are growing at a planned rate. Our inclusive hiring approach and unique business model has attracted over 150 senior-level developers who have worked on dozens of blockbuster projects with over 60 major games, entertainment, and tech companies.

Our mission is to unite, guide, and empower talented teams to create exceptional interactive experiences. Our first two teams are Cauldron Studios™ and Firewalk Studios™, each developing their own inaugural AAA next-gen game franchise. Cauldron Studios is developing a narrative-driven adventure game and Firewalk Studios has a multiplayer game in progress. Our third studio, not yet named, is focusing on a next-gen co-op RPG game.

Creatives who join our Monster journey will have the opportunity to work on exciting, unannounced AAA titles alongside skilled, experienced senior talent in an atmosphere of mutual respect, mutual trust, accountability, and approachability.

Learn more:

Careers: https://www.probablymonsters.com/careers
Twitter: https://twitter.com/prblymonsters 
LinkedIn: https://www.linkedin.com/company/probablymonsters