Technical Artist (Unity)
We work on top grossing games with fantastic licenses (WWE and other secret ones) and we are looking for a passionate Technical Artist to join our team and push our games to the next level. You will work closely with the team in creating cutting-edge visuals for our mobile games in Unity!
Main tasks and responsibilities:
Help define asset creation pipelines and guidelines to turn a vision into a reality while always considering both artistic vision and technical limitations
Implement 2D sprite/UI assets as well as VFX/animations matching the established Art Direction
Setting up lighting systems and shaders that are compatible with the memory limitations of target platforms
Effectively communicate the most efficient possible direction for any given technical art problem
Investigates new techniques, assists in prototyping and helps other developers with technical roadblocks.
Training artists in new production techniques and ensuring that those methods are compatible with the constraints of the game engine
Chance to work on big game development projects.
Chance to work closely with both experienced Vietnamese and foreign experts.
Attractive salary and benefits, international, fun and professional working environment.
An open and honest culture where people are treated fairly, trusted, and empowered.
Flexible working hours. Our normal work week is 40 hours per week (Monday-Friday).
13th-month salary and annual performance-based bonuses.
Government social, health and unemployment insurance for Vietnamese staff.
Annual health check, annual flu vaccination
Paid leave (12 days/year).
Health Insurance package
Lunch allowance for full-time staff; Free drink (tea, coffee,...)
In-house gym including Yoga, Zumba, BJJ, Muay Thai classes.
For non-Vietnamese staff, support for making Vietnamese work permits and resident cards.
Salary depending on experience and portfolio
Skills & Requirements
You have a passion for games and visual arts.
Extensive Unity experience regarding the creation and implementation of VFX, UI, lighting and shaders
Fundamental art skills and aesthetic sense
Strong knowledge of real-time lighting and performance
Proactivity and creativity
Excellent problem-solving skills
Good communication skills - English proficiency needed
Have shipped at least one mobile game
knowledge of one or more 3D software packages
Experience with Motion Capture processes and pipelines
Experience in a scripting and programming languages
- Relocation assistance is offered
How to Apply
Required Application Materials:
Portfolio/demo (website, blog, online album, Dropbox, etc.) demonstrating yourskills and aesthetic sense
If you’re interested in this position, please feel free to send us your resume and Portfolio at email@example.com
About the Company
Gear Inc. is an American owned and operated Game Studio located in Hanoi, at the crossroads of Southeast Asia. A booming hub for innovation and a thrilling place to live and work!
We have an experienced, international team of developers working on top-grossing titles played by millions of casual and core gamers. We are growing our in-house projects and also collaborate with world-class partners like Scopely (WWE, Looney Toons, Star Trek..) on some exciting titles.
We hire exceptionally creative and talented people from all over the globe that bring experience and international standards to the table, but that’s just the start!
Commitment to our people is our real strength and the key to our success.
Company size: +500 employees
For more information, please visit our