Senior 3D Environment / Props Artist [Splinter Cell VR]
Ubisoft German Studios
Germany, Düsseldorf, Germany
Job type: Permanent
Job Description
We are creating a brand-new team to work on Tom Clancy's Splinter Cell VR for the Oculus platform. You will work on cutting-edge VR technology, on one of Ubisoft’s great IP’s, developed across multiple studios. Join us today to shape the future of VR!
The Senior Environment / Prop Artist will be responsible for creating high quality 3D environment assets for production to bring life and detail to the worlds we are building together.
Primary objectives:
- Creation of high quality 3D environment assets
- Integration of 3D assets into the game engine
- Close collaboration with the Art Director and Lead Artist to work within the visual style of the game
Specific tasks:
- Create high quality models and textures
- Ensure performance and technical quality of 3D environment assets
- Setup destruction, dynamic objects and other functionality of art assets
- Optimization of assets to fit specific technical requirements
- Cooperation with other Ubisoft teams all around the world on a daily basis
Skills & Requirements
- A minimum of 5 years’ experience as an Environment / Props artist in game development
- Great understanding of next gen asset creation workflows
- A keen eye for composition, shape, color and detail
- Very good skills in Maya, 3DS Max, Zbrush and Photoshop
- Strong texturing and painting skills
- Being able to closely adapt a specific art style
- Being used to work on tasks autonomously and to deliver results in time
- Great communication skills and a positive attitude
- Fluent in English, both verbally and written
Bonus
- Knowledge of Substance Designer / Painter is a plus
- Good Animation and/or riggings skills are a plus (Maya, 3DS Max, MotionBuilder)
- Experience with outsourcing is a plus
Additional Information
- Relocation assistance is offered
How to Apply
PORTFOLIO
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. Please ensure your links work before submitting your application.
All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.
The portfolio should contain the following:
- Examples of natural and realistic environments and props
- Examples of materials and high quality textures
- Show both organic and hard surface works
- Examples of style variety
APPLY HERE: Senior 3D Environment / Prop Artist
About the Company
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft is present in 28 countries and has sales in 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers.
We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like “Tom Clancy’s Rainbow Six Siege”, "Far Cry", “For Honor", "Skull & Bones", “The Settlers”, “Anno” and “Beyond Good & Evil” and many more.