Lead 3D / Prop Artist

Build A Rocket Boy Games
Edinburgh, Scotland, United Kingdom
Job type: Permanent

View all Build A Rocket Boy Games jobs

Job Description

As Lead 3D/Prop Artist, you will help define the quality of the 3D art props and additionally build and manage a team to deliver amazing game assets. Overseeing and managing a team of talented 3D Artists, you shall - through an excellent approach to production and communication and expert hands on 3D capabilities - drive the team to produce a varied range of world class 3D objects. 

You are a strong leader and a highly experienced 3D Artist capable to produce excellent 3D assets when required while managing and inspiring a team to perform above their expectations.

Skills & Requirements

Responsibilities

  • Collaborate with the Art Director and the Concept Lead to define the visual quality goals for 3D content. 
  • Lead a team of 3D Artists in the creation of a variety of 3D content.
  • Oversee the quality of 3D art content through all phases of production.
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule. 
  • Work with external studios and outsource partners to ensure the smooth delivery of high-quality assets.
  • Manage, mentor and inspire team members, guiding them with clear direction.
  • Be able to create high quality, high resolution 3D assets, UV maps, textures and other content matching all technical and artistic requirement.
  • Iterate on 3D content with in-house and external 3D artists.
  • Work with technical disciplines and engine team to improve workflow.
  • Manage offsite vendor relationships as required.
  • Promote a culture of collaborative innovation.
  • Perform any other duties as assigned by Line manager or authorized person with accountability and responsibility defined prior to the commencement of these duties.

Requirements

  • Extensive experience in 3D asset creation.
  • A minimum of 6 years professional experience as an Artist in the games industry.
  • A minimum of 2 years as a Lead Artist in the games industry.
  • Expert experience with current 3D modelling tools such as 3ds Max, Maya or equivalent.
  • Expert experience with texture creation/authoring tools such as Substance.
  • A strong understanding of art fundamentals.
  • Excellent communication skills with the capability to successfully work across multiple teams.
  • Meticulous attention to detail.
  • Excellent organisational skills.
  • A positive collaborative and professional working attitude.
  • Strong English skills, both written and verbal.

How to Apply

About the Company

Founded by industry legend Leslie Benzies, we are developing an ambitious and ground-breaking open-world multiplayer game that simulates and fuses the real world with the virtual.

A mix of experienced AAA veterans whose credits include some of the biggest-selling and most loved games of all time, and talented hungry new blood, we are dedicated to creating a creative environment where the best ideas flourish and everyone is able to contribute their best work and be recognised for it.

We have offices in Edinburgh, Los Angeles, and Budapest.