3D Environment / Prop Artist
Warcave is a medium sized indie developer, looking for a talented environment / prop artist to join our team to work on our new title. As an environment / prop artist you will be responsible for creating a wide range of realistic high quality, well optimised environmental assets.
Duties and Responsibilities:
Creating high poly sculpts and well optimised low poly in-game models based on concept art or from (photographic) reference.
Create realistic original textures and materials using Substance Painter and/or Substance Designer.
Set up materials, shaders and realistic lighting to achieve the best quality of environment art.
Adhere to technical specifications and naming conventions when creating environmental assets.
Work closely with the Art Director, Environment Artists, Designers and other members of the team to create the best scenes possible.
Understand the full development pipeline and will implement finished assets into the game.
Have an excellent eye for performance and keep the workflow and pipeline optimised.
Troubleshoot issues to make sure everything is up to standards.
Work in an indie studio, so you will have big responsibilities over major parts of the environment art.
Skills & Requirements
Excellent English communication skills.
A minimum of 1 year game industry experience, more experience is ideal.
Excellent skills in Zbrush, Maya and Substance Painter.
Substance Designer skills are a plus.
Well optimised workflow and creating a clean topology.
Good knowledge of lighting, materials/shaders, composition, colours and a good eye for detail.
Knowledge of physically based rendering (PBR).
Maintain and manage professional standard quality in a rapid and timely manner.
Experience or knowledge of the game development pipeline.
Able to accept and follow the direction of the Art Director.
Self-motivated and a good team-player, able to collaborate with the full team to ensure a well optimised and quality product.
Scripting knowledge to speed up the workflow is a plus
Technical art skills are a plus.
Being able to create professional standard VFX is a big plus.
Level design knowledge is a plus.
How to Apply
Please apply on our jobs page: https://www.warcave.com/jobs/
About the Company
Located in Geel, Belgium, Warcave is creating strategy type games. Our team is currently working on a new unannounced project. We are expanding our studio for bigger and more exciting projects for PC and consoles and we are looking for talented people to join our team.