3D Environment / Prop Artist

Geel, Antwerp, Belgium
Job type: Permanent

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Job Description

Warcave is a medium sized indie developer, looking for a talented environment / prop artist to join our team to work on our new title. As an environment / prop artist you will be responsible for creating a wide range of realistic high quality, well optimised environmental assets.

Duties and Responsibilities:

  • Creating high poly sculpts and well optimised low poly in-game models based on concept art or from (photographic) reference.

  • Create realistic original textures and materials using Substance Painter and/or Substance Designer.

  • Set up materials, shaders and realistic lighting to achieve the best quality of environment art.

  • Adhere to technical specifications and naming conventions when creating environmental assets.

  • Work closely with the Art Director, Environment Artists, Designers and other members of the team to create the best scenes possible.

  • Understand the full development pipeline and will implement finished assets into the game.

  • Have an excellent eye for performance and keep the workflow and pipeline optimised.

  • Troubleshoot issues to make sure everything is up to standards.

  • Work in an indie studio, so you will have big responsibilities over major parts of the environment art.

Skills & Requirements


  • Excellent English communication skills.

  • A minimum of 1 year game industry experience, more experience is ideal.

  • Excellent skills in Zbrush, Maya and Substance Painter.

  • Substance Designer skills are a plus.

  • Well optimised workflow and creating a clean topology.

  • Good knowledge of lighting, materials/shaders, composition, colours and a good eye for detail.

  • Knowledge of physically based rendering (PBR).

  • Maintain and manage professional standard quality in a rapid and timely manner.

  • Experience or knowledge of the game development pipeline.

  • Able to accept and follow the direction of the Art Director.

  • Self-motivated and a good team-player, able to collaborate with the full team to ensure a well optimised and quality product.


  • Scripting knowledge to speed up the workflow is a plus

  • Technical art skills are a plus.

  • Being able to create professional standard VFX is a big plus.

  • Level design knowledge is a plus.

How to Apply

Please apply on our jobs page: https://www.warcave.com/jobs/

About the Company

Located in Geel, Belgium, Warcave is creating strategy type games. Our team is currently working on a new unannounced project. We are expanding our studio for bigger and more exciting projects for PC and consoles and we are looking for talented people to join our team.