Mid to Senior Artist - Stylized PBR
We need an experienced, self-sufficient asset ninja to help us build amazing worlds!
Creation of stylized PBR art assets using both traditional and current techniques
Utilization of 3DS Max or Maya, Zbrush, Photoshop, Substance, and other related tools to author world assets
Ensure all assets are efficient and meet technical requirements
Work with art leadership to review, critique and iterate on work
Skills & Requirements
3-5+ years of experience, demonstrating the above responsibilities in action
Proficiency creating hand-painted textures
Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on.
Minimum one to two shipped titles on PC and consoles.
A keen willingness to adapt work as design iterates or evolves
A do-whatever-it-takes mindset: whether it's creating assets, world building, lighting, helping with atmospherics... just make the game look awesome, full stop.
Must be immediately eligible to work in the United States
Titles shipped using Unreal
Experience with world building in Unreal Engine, including asset placement, lighting, placing VFX, and so on.
- Relocation assistance is offered
How to Apply
To apply, send us an e-mail: firstname.lastname@example.org!
Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!
About the Company
Located in thriving Austin, Texas, Airship Syndicate was founded by four industry vets formerly of Vigil Games - the house that Darksiders built. Led by visionary comic artist Joe Madureira, we work with a focused group of talented contributors located both in our studio and around the world. Our first project, Battle Chasers: Nightwar, recently shipped on PC, Switch, Xbox One and PS4.
Our goal is simple: build a lean, fun game studio that creates top quality games for PC and console.