Media Specialist

Raven Software
Madison, WI, USA
Job type: Permanent

View all Raven Software jobs

Job Description

The Media Specialist will be responsible for capturing and editing game footage for demos and internal trailers, logging and editing footage into reference reels, and producing motion graphics for pre-visualization. This person will work closely with and utilize the talents of teams such as Audio, Animation, and Concept Art.

Your Mission:

  • Work with the Creative Director and development teams on all creative concepts and projects
  • Capture and edit game footage for demos and internal trailers
  • Collect, log, and edit footage info reference reels
  • Animate layered concept art into 2.5D vignettes
  • Collaborate with development & narrative teams on storyboarding and animatics
  • Support the Animation and Design teams on pre-visualization
  • Design and build multimedia presentations in PowerPoint

Skills & Requirements

Player Profile:                                                                                                         

  • Video experience and a degree in Film, Digital Media, or related field
  • Has a strong desire to grow and learn new skills through training, mentoring, and experimenting on the job.
  • Expert in video editing and motion graphics suites, such as Adobe Premiere, Final Cut Pro and Adobe After Effects.
  • Expert knowledge of Adobe Photoshop and Illustrator.
  • Experience with audio design and editing.
  • Experience with PowerPoint and a willingness to dig deep into its creative capabilities.
  • Must be able to provide demo reel/portfolio demonstrating video, motion design and post-production skills.
  • Knowledge and love of our games.

Additional Information

  • Relocation assistance is offered

How to Apply

-- Please apply directly on the Raven website -- 

Media Specialist

About the Company

Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.

At Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play. In other words, exactly everything we’ve been doing since 1990.