Technical Character Artist

Warhorse Studios
Prague, Czech Republic
Job type: Permanent

View all Warhorse Studios jobs

Job Description

  • Writing tools for pipeline optimization and automatization
  • Solving technically challenging art tasks such as cloth and physics simulation  
  • Participate on establishing memory and performance budgets
  • Collaborate with content creators to maximize available technology

Skills & Requirements

  • Advanced Rigging experience in Maya
  • Extensive knowledge of Python and Maya API
  • Knowledge of asset creation pipeline and its technical limitations for games
  • Experience with repository systems such as Perforce
  • Basic knowledge of modeling, texturing, and shading for games
  • At least 2 years game development experience


  • Basic knowledge of C++
  • Technical understanding of Motion builder
  • Shader programming experience
  • Shipped-game experience highly desirable

Additional Information

  • Relocation assistance is offered

How to Apply

Are you interested? Please send email to

About the Company

Warhorse Studios is an independent Prague-based development studio. Our team is composed of veterans of the gaming industry with several successful, award-winning titles behind them that have sold millions. We are backed by a strong partner, giving us independence and the freedom to work on the projects we really want to do in the way we think best. Our current flagship is the game Kingdom Come: Deliverance.


We are always on the lookout for great talent.