Mid to Senior Technical Animator

Airship Syndicate
Austin, TX, USA
Job type: Permanent

View all Airship Syndicate jobs

Job Description

Responsibilities include:

  • Create awesome rigs for characters and environment props.
  • Create awesome animations for characters and environments.
  • Collaborate iteratively with designers, programmers and other team members to implement characters and animations in engine.
  • Provide reasonable time estimates, and communicate when adjustments are needed.

Skills & Requirements


  • Unreal 4 and/or Unity experience on a shipped commercial title.
  • At least 3 years commercial game development experience.
  • Expertise in Rigging, Skinning, and Animating in 3dsMax.
  • A thorough understanding of animation pipelines and the process involved from the conceptual phase to implementation.
  • Experience with physics/ragdoll setup in engine.
  • Able to effectively collaborate with other departments.
  • Motivated and self-driven; complete tasks without intense supervision.
  • Skilled problem solver
  • Proof of eligibility to work in the United States.


  • Experience with MaxScript and creating tools for use by animators.
  • Experience with FX and particle animation.

Additional Information

  • Relocation assistance is offered

How to Apply

To apply, send us an e-mail: careers@airshipsyndicate.com!

Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!

About the Company

Located in thriving Austin, Texas, Airship Syndicate was founded by four industry vets formerly of Vigil Games - the house that Darksiders built. Led by visionary comic artist Joe Madureira, we work with a focused group of talented contributors located both in our studio and around the world. Our first project, Battle Chasers: Nightwar, recently shipped on PC, Switch, Xbox One and PS4.

Our goal is simple: build a lean, fun game studio that creates top quality games for PC and console.