Senior Character Artist

Sumo Digital
Sheffield, South Yorkshire, United Kingdom
Job type: Permanent

View all Sumo Digital jobs

Job Description

Sumo is looking for a highly talented and creative Senior Character Artist to join an experienced and passionate team in delivering an exciting AAA title. Focussing on driving quality through example this is an opportunity for those who want to leave their mark on an already established, multi-million selling franchise.

Responsibilities:

  • Production of excellent quality high polygon models
  • Transfer high poly models to low in game meshes adhering to specified budgets
  • Creation of high quality in-game assets for a PBR pipeline
  • Troubleshooting character art issues from a creative and technical standpoint
  • Working closely with the rigging and animation team to ensure your models work well in motion
  • Collaborate with the concept team by highlighting and providing solutions to any design problems before the modelling stage

Skills & Requirements

  • Have a Professional and collaborative attitude. Must be able to work as part of a team
  • A good understanding of anatomy
  • Experience of the AAA game development cycle
  • Excellent knowledge or at least one major 3d package (Max or Maya).
  • Excellent organisational and communication skills
  • Excellent knowledge of Zbrush
  • Excellent knowledge of Substance Painter
  • Experience with real-time shaders.
  • Ability to work in a variety of styles

Desirable:

  • UE4 experience
  • Hard surface modelling experience
  • FPS character art creation

Additional Information

  • Relocation assistance is offered

How to Apply

Please apply via our website job listing

For a confidential chat about this role please call our Recruiter Rebecca Askham on +44 (0)114 2426766 or email raskham@sumo-digital.com

About the Company

Sumo Digital is one of the UK's most prolific and secure independent game developers with a talented team of over 280 staff currently based in Sheffield. A second UK studio in Nottingham opened in March 2016 and has rapidly grown to a 45 strong team with many fantastic new opportunities on the horizon.

Since our inception in 2003 we have had a string of successful titles across all gaming platforms for partners that include Microsoft, SEGA, Sony, Disney and many more.

Our most recent successes include Forza Horizon 2 (Xbox 360), LittleBigPlanet 3 (PlayStation 4, and PlayStation 3), Disney Infinity 3.0 Toy Box Speedway (multi-platform), and our first self-published title Snake Pass (multi-platform). We are also incredibly proud to be working on the highly anticipated Crackdown 3 (Xbox One) and Dead Island 2 (multi-platform) plus several other exciting but yet unannounced projects.

We offer a super benefits package including generous holidays, flexitime and excellent employee benefits. Further perks include our legendary annual Sumo Big Day Out, plus epic Christmas parties, money on your birthday and free fruit for everyone! Our new, regular studio Game Jams are a highlight - staff spend a full day developing and pitching their own game ideas for possible development by Sumo.
 
Our environment is relaxed, friendly and built upon the basis of every team member having the opportunity to shine and have a realisable input into the games we create. We are a very happy ship with lots of incredibly nice people that partake in shared interest groups, lunchtime clubs, charity fundraising events and lots of socialising.

2018 will be Sumo’s biggest and best year ever. Come and be part of it.