Job Description

This is a 40 hour work-week contract opportunity with our Game Studio client in Redmond, WA.

Our client is looking for a graphics developer to complement its award-winning graphics team. This engineer will aid their Environment Art team by implementing and optimizing requested graphical features and tools to allow them to efficiently create beautiful landscapes.


  • Be part of the graphics team delivering terrain and landscape features to the content teams.
  • Prototype, maintain, extend, and implement graphics features with a high level of quality and efficient runtime performance.
  • Work directly with content creators to deliver the exact tools they need.

Skills & Requirements

Qualifications & Skills

  • Passionate and experienced real-time graphics developer 
  • 3+ years professional experience coding in C++  
  • 1+ years professional experience with a modern graphics API and shader language  
  • Strong graphics, mathematics, debugging, problem solving, and communication skills 
  • Demonstrated self-motivated detail-oriented developer 
  • Ability to write, profile, and optimize code to be highly efficient
  • Solid understanding of fundamental programming concepts


  • Familiarity with 3rd party content creation packages: Maya, Max, XSI, etc. 
  • 1+ years professional experience coding in C#

How to Apply

Contact me directly at, please cc

Please send me your resume/portfolio link and the best time and number to chat! smiley

**Must be eligible to work in the U.S. and sit on-site at our client in Redmond, WA**

About the Company

We are a global organization specialized in HR staffing.  We have a specialized team focused on creative and game studios in the Seattle area.

We’ll find you your best fit. Let’s start looking for your dream job!