Art Outsource Supervisor, Character

Blizzard Entertainment
Irvine, CA, USA
Job type: Permanent

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Job Description

Blizzard is looking for a highly motivated and talented Character Supervisor to join its embedded outsourcing team in Irvine, California.  This is an art generalist position requiring hands on direction, management, and engine integration of a range of assets including characters, and weapons.

The ideal candidate would have strong art direction and leadership skills to be able to manage, art direct, and provide detailed feedback to external art vendors. They must also be an experienced and flexible artist, able to build blockout models, do paint and sculpt-overs, put final touches on textures and models and implement final character assets.  Finally, they coordinate with production and character artists to build relationships, and help identify art needs.

  • Responsibilities
    Manage communications and provide feedback to artists, and help maintain a strong creative relationship between external and internal art teams.
    Generate detailed documentation, visual reference, and examples of art asset production, procedures, and engine requirements to support the external vendors.
    Own the quality control over all incoming art assets, providing detailed feedback and approvals to the vendor in order to deliver quality assets to the development team.
    Implement approved assets into the game engine, along with making any needed fixes to keep assets consistent and game ready.
    Work closely with the art director, senior character supervisor, production team, and outsource manager to determine outsourcing needs, pipelines, budgets and costs for art assets.
    Coordinate with the outsource manager to schedule and track incoming assets.
    Identify and research possible vendors.
    Travel may be necessary to help train and coach approved vendors.

Skills & Requirements

Requirements

  • Experience in game art asset creation in a variety of software packages including Maya, Zbrush, and Photoshop
  • Strong character, weapon, and environment modeling experience and skills
  • Clear and concise communications, leadership, and people skills
  • Must be highly organized, self-driven, customer focused, and a great team player
  • Understanding of the visual style of Blizzard games and a passion to push it to the next level
  • Have shipped AAA PC or console title as a character artist

Pluses

  • Experience working with outsourcing teams
  • Experience in an art director or lead artist role
  • Fluency in a language other than English, including Chinese, German, Spanish, Italian, or Russian

How to Apply

Please visit our website here:

https://careers.blizzard.com/en-us/openings/o49X4fwY

Required Application Materials

Resume
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
Portfolio, and / or reel demonstrating relevant artistic skills
**Only submittals with Cover Letters will be considered.

About the Company

Best known for blockbuster hits including World of Warcraft® and the Warcraft® , StarCraft®, and Diablo® franchises, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes nineteen #1-selling games* and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.