CD PROJEKT RED is looking for an exceptional and talented Weapons Artist to join our outstanding team in Krakow. The candidate for this position needs to demonstrate deep understanding of industry standard 3D modeling techniques as well as show interest in emerging trends in this field. As a Weapons Artist you will be responsible for modeling incredibly complex weapons designs.
CD PROJEKT RED combines work in a dynamic and highly creative environment with the possibility to directly influence development of critically acclaimed AAA video games. If you are able to communicate with people as efficiently as you do with your computer, join us!
DAILY RESPONSIBILITIES IN A NUTSHELL
REQUIRED SKILLS & EXPERIENCE
WE OFFER YOU
Artists should enclose a portfolio or link to an online portfolio to their application.
Please be informed that we reserve the right to contact only selected applicants. The hired individual will need to work in-house, in our studio based in Krakow, Poland.Please also include the following statement with your application: „I hereby consent to the processing of my vital and personal data in so far as this is required under the ongoing and future recruiting processes, in accordance with the Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).”The personal data is administered by CD Projekt S.A. with its registered seat in Warsaw, ul. Jagiellońska 74. The data included in job applications shall be processed solely in connection with ongoing and future recruitment procedures and shall not be shared with any other entities. The applicants are entitled to access and modify their personal data at any time. The provision of personal data is voluntary although necessary in order to take part in the recruitment process.
Ambitious and independent, we made international big leagues with the globally acclaimed The Witcher series. Over 25 million copies sold and more than a 1000 awards garnered later, we still, and more than ever, believe in gamer-centric video game development and building an honest, bilateral connection with gamers.
Our mission is this: we want to deliver bleeding edge, mature role-playing games with a deep focus on storytelling, and we want to wrap them in an honest, good value for money package gamers find worth their hard earned cash. We’d love all games and gamers to be treated like that, and we’re working hard every day to make that happen.
We started our journey as a bunch of dreamers in 2002; there are over 450 of us now and we’re still growing and looking for people who can help us pack an even bigger punch. We’re headquartered in Warsaw, Poland, and we have offices in Cracow and Los Angeles. We’re stock exchange listed, but we never allow this to put any brakes on our creative momentum.