Senior Character Technical Artist
ProbablyMonsters
Bellevue, WA, USA
Job type: Permanent
Job Description
Firewalk Studios is looking for a Senior Character Technical Artist who is incredibly passionate about characters and bringing exceptional entertainment to millions of players. You will be helping to build and maintain the "glue" between character art, animation, tools, and engineering for our project. Also, this role is also known as Senior Technical Animator
WHO YOU ARE
- You enjoy solving technical problems and take pride in enabling others to do their best work through technological solutions.
- You have a deep desire to push characters technically in video games.
- You love making video games and can empathize deeply with our players.
- You foster good working relationships with fellow teammates and can use your technical knowledge to bridge gaps and solve misunderstandings.
WHAT YOUR DAY MIGHT LOOK LIKE
- Work closely with Modelers, Animators, and Designers when iterating on a character. Be able to give rigging feedback about what is working, what isn't, and give advice on technical solutions to solve problems.
- Be responsible for a character's rigging and deformation all the way down the pipeline, both in Maya and Unreal.
- Code new pipelines and rigging techniques in Maya or Unreal to raise the bar on character performances.
- Communicate well with others as you help evangelize a new pipeline or tool. Be the "glue" that brings disciplines together.
- You will support team members with desk side support and help everyone push the boundaries of Character Tech.
Skills & Requirements
QUALIFICATIONS
- You have shipped at least one successful AAA titles from start to finish as a character technical artist or rigger.
- You have a great understanding of the Unreal Character pipeline and have used Unreal to ship a game.
- You have experience working with Python or Pymel and have used it to help create large impactful tools for artists, riggers, or animators. Bonus if you have C++ or C# experience.
- You are capable of building exceptional animation rigs inside Maya.
Additional Information
- Relocation assistance is offered
How to Apply
About the Company
About ProbablyMonsters
We believe that a positive culture and a well-resourced environment will unlock every developer’s potential, transforming their imagination into exceptional player experiences. United in this belief, we are building a new paradigm for AAA game studios to inspire a healthier gaming industry for all.
We are growing at a planned rate. Our inclusive hiring approach and unique business model has attracted over 150 senior-level developers who have worked on dozens of blockbuster projects with over 60 major games, entertainment, and tech companies.
Our mission is to unite, guide, and empower talented teams to create exceptional interactive experiences. Our first two teams are Cauldron Studios™ and Firewalk Studios™, each developing their own inaugural AAA next-gen game franchise. Cauldron Studios is developing a narrative-driven adventure game and Firewalk Studios has a multiplayer game in progress. Our third studio, not yet named, is focusing on a next-gen co-op RPG game.
Creatives who join our Monster journey will have the opportunity to work on exciting, unannounced AAA titles alongside skilled, experienced senior talent in an atmosphere of mutual respect, mutual trust, accountability, and approachability.
Learn more:
Careers: https://www.probablymonsters.com/careers
Twitter: https://twitter.com/prblymonsters
LinkedIn: https://www.linkedin.com/company/probablymonsters