Senior VFX Artist

Wolcen Studio
Nice, France
Job type: Permanent

View all Wolcen Studio jobs

Job Description

  • Design and implementation of high quality AAA Visual Effects to support story, art direction and gameplay objectives
  • Translate reference, concept art, story boards, written game design briefs, and verbal directions into prototype and implement real-time VFX in game
  • Create a wide variety of real-time special effects using sprite-based particle systems along with pixel and vertex shaders; e.g. rain, snow, smoke, explosion, destruction, weapon, fire, geometry, surface shader, and full screen effects
  • Create and optimize VFX to run within performance limitations
  • Identify and best practices of VFX workflow
  • Work with Art and Programming teams to anticipate and solve technical challenges within given constraints and visual requirements
  • R&D on new industry technology and trends to improve the project's visual quality and efficiency.

Skills & Requirements

  • 5 years of professional VFX experience in game or film industry
  • 2 years as a senior role; at least one shipped AAA game title
  • Proficient in creating high quality VFX using Maya, Houdini, or other equivalent tools 
  • A creative thinker who feels comfortable experimenting and presenting approaches and solutions that help push the edge of what’s possible with FX
  • Production experience utilizing particle systems and other forms of dynamic simulations
  • Able to balance quality and technical constraints
  • Strong problem solving and troubleshooting skills
  • Excellent written and oral communication skills

Additional Information

  • Relocation assistance is offered

How to Apply

Please send us:

  • CV
  • Cover Letter
  • Portfolio / Website

About the Company

Wolcen Studio is a growing video game company located in Nice, France.

Following a successful Kickstarter in June 2015, Wolcen Studio recently released its first title "Wolcen: Lords of Mayhem".

We are into great art, highly competent people and great games.